Welcome to our Elder Scrolls Online Stamina Dragonknight PvP Builds called the Butcher and T3. The idea of this build is simple built around high damage but high survivability and mobility. Ideally you’d play this in a four to eight man group in Cyrodiil or Battlegrounds. If you’re looking for a place to start PvPing in the Elder Scrolls Online as a damage dealer both solo and in small groups, this build is for you.
Overview
[Updated for ESO Patch Clockwork City]
This build centers around the Dragonknight’s strengths and that’s ultimate generation and self-healing. The idea is to give you two options; one for solo damage dealers, the other more group oriented support tank. While Dragonknights have fallen out of favor since the release of the Warden, they still remain powerful in damage, sustained and resource management. Combine their strengths with some new offensive weapons available (Asylum and re-worked Masters) you can have a single target killer, AoE monster, or near impossible to kill tank. Here’s a quick rundown of the strengths and weakness of this Dragonknight build.
+ Great self healing
+ Flexible
+ Damage and tanky
– Doesn’t have the absolute most burst in comparison to other classes
– Relies heavily on magicka for buffs and defensive
Should You Play This Build?
While I’m not a fan of Two-Handed Dizzying Swing route, it’s very powerful. The Dragonknight running heavy armor and Two-Handed is highly mobile, great burst and incredibly hard to kill. The downside is you are really dependent on magicka in heavy armor and need to limit “overcasting.” If your buffs go down, you don’t have enough magicka, you’re likely to die. This isn’t the easiest of builds to play as it has nuances, timing based burst but it can be very rewarding for solo or group. I will say, its a tough call in terms of sheer enjoyment playing this or my Stamina Templar in the current patch and meta. The DK has Take Flight AKA Dragon Leap or DK Dunk and it has to be the most satisfying feeling leaping on a group and squashing them like a bug. Play this build if you’re looking for a rewarding tanky damage dealer that can excel at solo or group. Don’t play this build if you’re looking for the absolute most bursty class (that’s the Warden currently).
How to Level
The main thing you want to focus on when leveling a Stamina Dragonknight is getting to the passive skill Battle Roar from Earthen Heart skill line. This is how the class sustains resources through ultimates and will fundamentally make you enjoy or hate the class. Remember to always start out each character by getting one specific ability from each class skill line (Ardent Flame, Draconic Power and Earthen Heart). This will level up your skill lines and unlock new skills and important passives that will help you at end game level 50. That gives you two more skill slots, since we will be using Bow or Sword and Shield depending on which build you want to run, grab the first skill and leave on your bar. Reason being is you’ll level the skill line simultaneously while you equip and use your Two Handed. Lastly, you’ll want to slot the Earthen Heart Ultimate which will allow you to level this important class skill line quickly. Once you have all the passives unlocked, moved on to other skill lines.
Priority Skills
As I’ve said before, unlocking skills is very important and how you load your bar up can determine how fast you can get to end game. Here’s my suggestions for you on how to start and what skills to pick up.
Priority Passives
Remember this if you don’t learn anything else, passives make you powerful. You can only have so many skills on your bar while passives you continually add (up to a point).
Yeah, that’s a lot of skill points. Even after you hit level 50, you’ll be starved of skill points. I have a separate guild on it, but public dungeon bosses, group dungeons and skyshard hunting to optimize your character will be needed.
Skills
Tank Setup
Bar Two – Sword and Shield – For damage and crowd control.
Bar One – Two Handed – Used for buffs.
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Damage Dealer Setup
Bar One – Two Handed – Used for damage.
Bar Two – Bow — Used for buffs and healing.
Gear
Tank Setup
Monster Helm Sets
Weapon Choices
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Main Five Piece
Jewelry Options
Damage Dealer Setup
Monster Helm Sets
Weapon Choices
Main Five Piece
Jewelry Options
Consumables, Race and Mundus
Food:Dubious Cameron Throne (a holiday event recipe) is great for this as it provides stamina, health and recovery. You could go tri-stat for a massive magicka pool but that seems wasteful in my testing. Another options for SUPER tanky builds is the Orzorga’s Smoked Bear Haunch which provides health and then three recoveries. This combined with Troll King and Orc racial makes you incredibly survivable.
Goyen Draconian Knight Armor
Potions: Stamina Immovability (Blessed Thistle + Columbine + Namira’s Rot) are my go to potions for PvP on any Stamina build. Immunity to Crowd Control effects for 15.7s help us rush head first into battle, Major Expedition indefinitely (if drinking off cooldown) to help zoom around and make up for heavy armor’s sluggishness, and a big burst of Stamina and Major Endurance to help our sustain. Tri-potions that give you back all three resources (health, stamina and magicka). You can craft these with Bugloss, Columbine and Mountain Flower (and more combinations).
Race: Orc is still the strongest in my opinion for PvP stamina based on it’s stats, healing, damage, and mobility bonus. Some will argue Redguard for sustain and damage and that’s a great pick as well. Also Imperial offer massive stats and another self heal procs. I’ve been playing this as an Argonian to show people its more about the skill than the race.
Mundus Stone: The obvious choice for a Stamina Dragonknight is the Warrior since we get major and minor brutality (weapon damage) from our class abilities. Additionally our bow enchant combo boost this drastically. Those struggling with resources will find value in the Serpent (stamina regeneration).
Traits: For the most part, I run at least five + impenetrable on my armor. Weapons I’ve found now that Nirnhoned seems to be the best for damage or even infused with a Prismatic Enchant does well. Defensively two options Powered or Defending on your back bar.
Armor Weight: Heavy armor for PvP is by far the best five piece because of Constitution passive. This gives us back both magicka and stamina which is needed for blocking, breaking free, etc. On my stamina Dragonknight I prefer five heavy one medium and one light for max stats. You could go seven heavy for higher health and more magicka via Constitution but it’s your choice.
Infection: While my character is a Werewolf I don’t use this ultimate or abilities. I haven’t tried Vampire mainly because I’m constantly being sieged though the Undeath passive might outweigh being a Vamp even on stamina. Still need further testing.
Attributes: 64 into stamina.
Champion Points
I constantly change champion points and truly don’t feel there is a “one sized fits all.” If you don’t see the logic in my selection, change it.
The Mage (Blue)
The Thief (Green)
The Warrior (Red)
Thanks for reading our ESO Stamina Dragonknight PvP Build. Let me know what you think and if it’s been helpful!
Dragon Knight Armor is a heavy armor set added by the mod Immersive Armors.
The armor set was originally included in Dragon Knight Armor mod.
ESO How to Choose Your Armor![]()
This Elder Scrolls Online guide covers the basics of the various armor types in the game, as well as the thought process behind choosing which armor would be best suited for your character.
As a general rule of thumb, you’ll want to choose your armor type based on your role:
Dragon Knight Armor Mu
A lot of times players will ask, “Should I wear just one of these armor types or a combination?” I highly recommend wearing a combination to get benefit from Undaunted Mettle, a passive from the Undaunted Guild skill line that gives more max health, magicka and stamina based on the number of different gear weights worn. Do keep in mind though that you need to make sure you’re wearing 5 of your main armor type to get full benefit from the passives in their respective skill trees, which leaves you 2 pieces left to customize. This is how I choose what to do with those pieces:
Skyrim Imperial Dragon Knight Armor Mod
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